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Happy New Year (2007, yo)
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ipox
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Happy New Year
Welcome to 2007
We've got grand things planned. We're using a new project management system. We've got tasks outlined and are very happy.
I'm going to get Tim (No1) to post some public stuff that's his recent work on the models. We have a player/character model coming along nicely.
Marc (Mud-H) is accelerating the mapping development after some time away, and we might have a new guy Justin (Ex0r) coming in shorlty.
Coding is building up slowly and hopefully continually accelerating.
Anyway, this year is the year. In May we'll be 1 year old and long before then you will be playing Shock versions 1 and then 2.
Public service announcement: the web site may be completely reset, including the forums, shortly. We have a new web guy and we're trying things out. We'll go live when we're ready, but there might be a forum reset. Wish us luck.
And in all things, happy new year, everyone.
Stephen/ipox
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| 01-08-2007 02:22 AM |
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FalcK
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RE: Happy New Year
Nice! Cant freakin' wait! Playables before May? i wub you all!
youngstah.
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| 01-08-2007 05:54 PM |
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ipox
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RE: Happy New Year
Gonna get some proper simple screens to you as soon as Tim fixes his Steam problems... come to think of it, I should try mine.
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| 01-09-2007 12:16 AM |
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bilbobaggins
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RE: Happy New Year
* bilbobaggins is essited.
BTW, will there be support for 3rd party maps? I finally got Hammer working for me.


I wish I could fit my xfire thing!
*phails*
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| 01-09-2007 08:35 PM |
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ipox
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RE: Happy New Year
Yes, as long as they obey "the rules".
Said rules are limited and easy to follow, but not doing certain things means your arena won't work. We're doing everything we can to limit that need and to keep it absolutely simple so that scripting is an OPTION not a must.
This post was last modified: 01-09-2007 10:55 PM by ipox.
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| 01-09-2007 10:54 PM |
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Griffin
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RE: Happy New Year
heh, it's coming along, then : )
This post was last modified: 01-26-2007 09:33 PM by Griffin.
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| 01-26-2007 09:32 PM |
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